Simon Doesn't Say
We've all played Simon Says, follow Simon's commands.
But this time, don't follow what Simon Says. It's a trap...
You are a test subject, stuck in Simons test facility. Simon will decieve you and try to make you die in every way possible.
Only way to escape from the facility: Don't listen.
This game was made for the WOWIE game jam 3.0 with the theme "Failure is Progress". https://itch.io/jam/wowie-jam-3
We thought that failing Simons commands was fitting to the theme.
Most assets and code was made during the jam, but some code was recycled and used to save time.
All sound effects have been made from scratch in the last 2 days using only household items like balloons, spatula, Styrofoam, voice, etc. & Synthesis. The electric sounds are coil recordings which is my own previous work. DAW used for editing and recording sound effects: Reaper. DAW used for synthesis: Logic Pro X
Credits:
RCJ15 - Programming and Art
Musehive - Sound Effects
R41ndrop12 - Additional programming (and that cool banner)
Jonas Tyroller - Hosting the WOWIE jam :)
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | RCJ15, Musehive, Rain |
Genre | Platformer, Shooter |
Made with | Unity |
Tags | 2D, Short, Singleplayer, Top down shooter, Unity, wowie-jam |
Comments
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Awesome!!! I love it, great job man!!!
Amazing. Though I have a few tips as a programmer/speedrunner I would like to point out that saying die in the next 30 secs and then have the player try to stay alive is kinda a cheap way out, but overall 5 stars.
Good game, really liked the polished effects like the lights and shadows, it was a bit confusing at start but I can understand theme is like that only! Good luck for jam :)